gdshader-lsp-cpp
The only active, feature-complete language server for GDShader — written in C++ for speed and reliability.
The workshop
Everything I build lives here — released tools you can use today, and the pipeline that's coming next.
The only active, feature-complete language server for GDShader — written in C++ for speed and reliability.
An HTTP server implemented in pure GDScript — run web endpoints, webhooks and tooling backends right inside your Godot project.
Test your C++ GDExtensions directly in C++ — a GoogleTest-style framework that boots a real Godot instance under the hood.
A VS Code-style revamp of the Godot script editor — a full coding environment as a GDExtension, inside the editor you already have open.
Read more →Real-time, state-managed collaboration for Godot — Google-Docs-style multiplayer editing, built to synergize with Godot Code Studio.
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