gdshader-lsp-cpp
The only active, feature-complete language server for GDShader — written in C++ for speed and reliability.
Read more →Solo dev · Godot Engine tooling
Sharp tools for the Godot Engine — built by one developer, used by the whole community. Language servers, test frameworks, an IDE-grade script editor, and more.
Hi, I'm 5cump1 — the shrimp behind Dead Shrimp Studio.
I'm a solo developer building the tooling I always wished the Godot Engine had. Everything here starts the same way: I hit a rough edge while working, I get obsessed, and somewhere between the first commit and the hundredth compile it becomes a tool the whole community can use.
Dead Shrimp Studio is the home for that work — native, fast, and free at its core. If my tools save you time, consider sponsoring the studio; it directly funds development.
The only active, feature-complete language server for GDShader — written in C++ for speed and reliability.
Read more →An HTTP server implemented in pure GDScript — run web endpoints, webhooks and tooling backends right inside your Godot project.
Read more →Test your C++ GDExtensions directly in C++ — a GoogleTest-style framework that boots a real Godot instance under the hood.
Read more →A VS Code-style revamp of the built-in script editor — proper tabs, command palette, multi-cursor, real navigation. The tool this studio wants to be known for.
See what's coming →